INTRODUCING THUNGSTEN TOOLS
Tools for Unity game development - Affordable, reliable and professional tools to speed up development, crafted with 15+ years of software development and 10+ years of Unity experience.
Thungsten Tools are:
- Optimized
- Customizable
- Documented
- Maintained
- Supported
COMING SOON
THUNGSTEN GRID
Project clean, anti-aliased, distance-fading gridlines with full control
over grid size, line thickness, and fade behavior. Built with performance and clarity in mind.
✅ Built-in render pipeline (BRP)
✅ Universal Render Pipeline (URP)
✅ High Definition Pipeline (HDRP)
✅ World- or local-space aligned grid
Projects cleanly over any surface — perfect for terrain overlays, planning tools, simulation systems, and RTS-style maps.
📏 Multi-layer support
Blend two grid layers (e.g. 1m / 10m) through one material shader.
🎯 Fixed line thickness
Gridlines retain constant width in world units — no matter the grid spacing or camera zoom.
🧪 Anti-aliased lines
Uses screen-space derivatives to reduce shimmer and aliasing at distance.
🎦 Camera distance fade
Fade grids out smoothly with configurable start/end range and fade strength.
🟡 Soft Mask fade
Fade out towards a certain world position, e.g. character or mouse cursor.
🎨 Texture fill
Fill individual tiles in the grid with colors from a texture, allowing you to show different states such as walkable, weights, or other.
⚙️ Fully runtime configurable
Control any settings during runtime for varying and smooth effects.