THUNGSTEN THE GAMEDEV BLOG

INTRODUCING THUNGSTEN TOOLS

Tools for Unity game development - Affordable, reliable and professional tools to speed up development, crafted with 15+ years of software development and 10+ years of Unity experience.

Thungsten Tools are:

  • Optimized
  • Customizable
  • Documented
  • Maintained
  • Supported

COMING SOON

THUNGSTEN GRID

Project clean, anti-aliased, distance-fading gridlines with full control over grid size, line thickness, and fade behavior. Built with performance and clarity in mind.
✅ Built-in render pipeline (BRP)
✅ Universal Render Pipeline (URP)
✅ High Definition Pipeline (HDRP)

✅ World- or local-space aligned grid

Projects cleanly over any surface — perfect for terrain overlays, planning tools, simulation systems, and RTS-style maps.

📏 Multi-layer support

Blend two grid layers (e.g. 1m / 10m) through one material shader.

🎯 Fixed line thickness

Gridlines retain constant width in world units — no matter the grid spacing or camera zoom.

🧪 Anti-aliased lines

Uses screen-space derivatives to reduce shimmer and aliasing at distance.

🎦 Camera distance fade

Fade grids out smoothly with configurable start/end range and fade strength.

🟡 Soft Mask fade

Fade out towards a certain world position, e.g. character or mouse cursor.

🎨 Texture fill

Fill individual tiles in the grid with colors from a texture, allowing you to show different states such as walkable, weights, or other.

⚙️ Fully runtime configurable

Control any settings during runtime for varying and smooth effects.